Post by Immy on Jan 8, 2013 3:08:45 GMT -5
No small coincidence that you found your way here, the only reason could be that you wish to make a fullbringer! Basically a human with some hollow in 'em! This, is your guide!
Name: Pretty self explanatory, just state what their birth name is.
Nickname(s): Again, self explanatory. Just list any and all nicknames.
Age: How old are they?
Gender: Yeah. Male, Female...Both?
Appearance:
Personality:
History:
That'd be it with ye ol' Fullbringer Application Guide, easy 'nough, right?
Character Information
Name: Pretty self explanatory, just state what their birth name is.
Nickname(s): Again, self explanatory. Just list any and all nicknames.
Age: How old are they?
Gender: Yeah. Male, Female...Both?
Appearance:
Alright, so here is an important part of your application. How your character looks can affect multiple interactions that they have. As for that, I would appreciate at least 2 paragraphs on it. If you'd rather only place a picture, then I'd like you to do a list of certain important traits. For example:
- Hair Color - Black
- Eye Color - Brown
- Height - 5"2'
- Weight - 200 pounds
- Ethnicity - Oriental
- Build - Athletic
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Personality:
The most important part of any application for any race of character. How does your character act? Are they nice, mean? Caring or selfish? How do they act around other races like the Shinigami? Go in depth in this section and really dig deep. What makes them tick? What do they like? And what do they dislike? Have fun with this section, don't look at it like it's a job because it shouldn't be. Perhaps add some of your individual personality to make it fly easier. Take a basic idea and expand, but be careful not to contradict yourself. Don't say they enjoy training but hate violence. That just makes no sense.
History:
Alrighty. First and foremost, this section shall be purely optional. If you'd like to develop a history for your character through plots and threads, then go right ahead. But if you DO, do a history then it should be just about...5 or 6 paragraphs. Describe how their parents were affected by hollows, their lives, discovery of their fullbring, training (if there is any) Be aware that if you decide not to do it, you'll most likely be given a lower tier than someone who did it. Have fun with this, go into nice detail. Adolescence, teenage years, adult life, and everything already listed.
Fullbring Abilities
Them Fullbringers got some of there very own abilities too ya know! Though, it would be all on you, since they share no abilities, so be creative! Use the coding from above and we will be A-Okay! You can have a maximum of five techniques. However, since Fullbringers become stronger as their Fullbring evolves the maximum you can make on an initial is two.
- Clad-Type: Fullbrings that shroud their users with their power. The abilities of this type are usually simple and used to overpower the foe. For example, Ichigo had a Clad-Type Fullbring.
- Time and Space Manipulation-Type: This is an extremely powerful one, that is used to manipulate either time or space. It can be even more powerful than a shikai in some cases, such as Tsukishima's Book of End. This also covers Giriko's Time Tells No Lies.
- Seperate Dimension-Type: This is a fullbring that generates a space that your Fullbringer will control. In this universe, you can do almost everything they want. This is best compared to the Fullbring of Yukio Hans Vorarlberna.
- Amplification-Type: This type of fullbring increases some form of your Fullbringers body. Strength, speed, endurance, a mix of some. This is best shown by Jackie Tristan and Sado.
- Weapon-Type: The focus on this fullbring would be a weapon, like a Shikai. Ginjo is the greatest example of this.
Fullbring Item(s)
Ah, yes, here we have a little area for the item(s) in which your Fullbringer uses. Could be anything, from a ring to a cup even to something like a chair! The sky is the limit on this one! Fullbringers are extremely original characters, which means they take a ton of creativity. When you create these item(s), don't let it get out of hand. If it doesn't seem like a good idea, we might just ask you to change it. Oh, right, next.
Name:
This is the name of your Fullbring, it must relate to your itemm in some sort of way, otherwise it wouldn't make much sense, now would it?
Item Appearance:
Gotta describe the item, just gives us a better idea of what it looks like and so forth. Pictures are all fine and dandy too, though some measurements will be asked, for example;
- Height
- Width
- Depth
The Masteries
Bringer Light:
As yes, Bringer Light, the one thing that sets apart the Fullbringers... Ok, not really, but it does define them. Using their power to pull on souls from utmost anything, they use this as their Stepping equivalent.
Object Affinity:
A.K.A., the fun one. Object Affinity allows the user to transform their item into a weapon. Basically, the fullbringer must "love" this item to be able to make it into a weapon. It is possible to have an affinity with multiple objects.
Fullbring Abilities:
Fullbringing is more than just using Bringer Light or Object Affinity, you also have to include the abilities that come with your weapon! These abilities are all connected to their overall Fullbring. These are the abilities that grow as their Fullbringing powers increase.
Hand-to-Hand Combat:
Pretty easily understood. How strong are they with just their fists, and legs? Are they a martial artist legend or someone who can barely throw a proper swing? Hand-to-Hand can be very useful, but it could also be on the unnecessary side depending on how you build your character.
Weapon Skill:
Pretty self explanatory. How well can your character wield a weapon? Do they even know how to hold a knife, or are they an expert swordsman? The higher the level the more knowledge comes with and the easier they will be able to use weapons.
Reiatsu & Ability Levels:
How strong is your reiatsu? This is basically the amount of energy you have. This also refers to the strength of the reiatsu & the techniques formed by it. This is not to be confused with their Fullbringer abilities, this is other energy that they may use.
The Mastery Level
Beginner:
Poor pathetic fool. You aren't going to get anywhere with the wimpy skill here. You are a still learning at this point, and you basically suck with this skill. If you are in a battle, avoid using whatever skill is at beginner at all costs. And train this up you sorry excuse for a wimp.
Below Average:
Alright, now we are getting somewhere! But...not very far. You're much better than a beginner, don't get me wrong, but you're hardly talented. You can handle yourself when it comes to this skill, but you can use MUCH adjustment. Keep on trying there, bud, you're almost ok.
Intermediate:
Ah, look at you. You finally got the hang of a skill. You can stand on equal grounds with people now and dominate those who have the same skill but lower. You're at the golden level, not too strong but not too weak. Be proud of this milestone! But come now, you can keep improving!
Advanced:
Ah, do you smell that? That is the sweet smell of success. Congratulations, you made it farther than most could ever dream of making it. You jumped over many obstacles, and killed a few people. Now you are like a black belt in karate, people fear you. You could easily demolish someone with a lower mastery, and without the blink of an eye. But...there are still things for you to learn, things for you to practice.
Mastered:
Here we are, the moment of total and complete triumph. You are a 10th degree black belt, and you can even begin teaching others your amazing ways. You worked your ass off, and you were rewarded. No one can step up to you with this rank, you show them what's what. You can even begin creating your own stepping techniques here, hooray!
That'd be it with ye ol' Fullbringer Application Guide, easy 'nough, right?